I take a systematic and detail-oriented approach. I enjoy experimenting and always strive to enhance processes and workflows. With a focus on integration and productivity, I am committed to finding innovative solutions.
3D Pipeline Development with Python
AI Research and Development
3D Modeling | Texturing | Rendering for Configurators
Unreal Engine 5
3D Pipeline Development with Python
3D Modeling | Texturing | Rendering for Configurators
Military and Aerospace Projects about Augmented, Virtual and Mixed Reality
Virtual reconstruction of the city of Pavia in the 16th century.
Objective: to create an accurate and realistic view of the city starting from a tapestry dated to that historical period.
I covered all the production tasks.